Battleship on hexagons, for any number of captains. Steer through the fog, fire blind, listen for the guns.
or use a room code
Reconnecting…
Captains
How to play
Every ship can fire once per round: tap a cell on an enemy's board. Firing is optional, but holding fire two rounds in a row forfeits the game.
Battleships have a bow and a stern gun. Tap a turret on your ship, or Aim again, to pick which one.
With the engine on, a ship moves one cell forward each round. Turning pivots 60° on the middle cell instead. While turning, it covers its old and new cells, so either can be hit.
Ships stop at the board edge. A ship that is hit can't move or turn next round (it can still fire) unless you play a repair card.
Lock in early, or your orders go when the timer runs out. Everyone's moves happen first, then all shots land together.